![]() ![]() The game world is the creation of Polish artist Jakub Różalski, which the board game Scythe is also based on. Three central European nations - Polania, Saxony, and Rusviet - struggle for control of Europe, as well as the secrets of Tesla’s factory. The game takes place in an alternate-history 1920s, where the conflicts of the first World War haven’t quite simmered down yet. You also have to pay careful attention to using combined arms: small arms fire won’t penetrate the hull of a mech, so you’ll need to make sure your troops are supplied with the firepower necessary to take down the iron behemoths. Instead of collecting resources at your base, you have to go out and capture strategic points in order to increase your iron and oil income. Iron Harvest is a squad-based RTS a la Company of Heroes (though it plays more like Dawn of War) where base-building and resource gathering take a back seat to controlling your units. Players who purchase Operation Eagle without owning the base game will be able to compete in multiplayer as either the new Usonia faction or as Polania, which makes it a nice introduction to the game for anyone curious but unwilling to part with 50 bucks (Operation Eagle comes in at a reasonable $20 USD on launch).įortunately, the enemy never learns to aim for the balloons It also includes the first 5 missions of the Polania campaign as a sort of tutorial, though the new campaign does a decent job introducing the game’s mechanics. The expansion adds air units for every faction, which should shake up multiplayer when it releases. Operation Eagle includes a brand new faction, Usonia (the USA), and another 7 mission campaign, complete with cutscenes between every mission. So, when the standalone expansion was announced, it seemed like as good a time as any to give Iron Harvest another try. ![]() ![]() I played a bit of the beta, but for one reason or another I never managed to get around to checking out the full release. Despite being a huge RTS fan, I managed to miss Iron Harvest. ![]()
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